Have you heard of it going around the MMO niche?
你听说过四处的网络游戏空间?
The developers of ridiculous stick man comedy MMO The Kingdom of Loathing have taken to the old West in West of Loathing, a cattle-rustling, gun-slinging, snake-oil selling RPG.
可笑的粘人的开发者喜剧MMO,厌恶的国王已将古老的西部带到西方厌恶中去,一个偷牛、枪、蛇油销售RPG(角色扮演玩家)。
MMO gaming is hugely popular.
MMO游戏非常流行。
It is by no means a complete project, but instead it serves to help communicate the concepts of MMO planning and development (see Figure 2).
它根本不是一个完整的工程,但它的用处是为了让我们交流一下MMO游戏策划与开发的思想。
New ads can be rotated into the game experience, and metrics can be derived to determine how many eyeballs see each AD -both thanks to the Internet connectivity implicit with MMO gaming.
由于因特网与Mmo游戏固有的连通性,新广告可以在游戏体验中轮换(出现),而且韵律可以决定每一个广告可以吸引多少眼球。
We「ve heard a lot of complaints that nothing you do in an MMO truly impacts the world.
我们已经听讲了大量关于你们玩mmo时不能做点东西真正地沖击游戏世界的抱怨了。
Here are some tips to consider when choosing the intellectual property for your MMO game.
这里有一些提示关于设计mmo游戏时要考虑的。
Today Blizzard」s unvieling a trailer - in - the - making for the upcoming MMO World of Warcraft.
今天暴雪放出了一部正在制作中的为即将到来的大型多人在线游戏魔兽世界準备的预告片。 。
The architecture and design of an MMO can dramatically impact the cost of operating an MMOG.
MMO的体系结构和设计方式将严重影响运营MMOG的成本。
Timelines in the much anticipated Astronaut: Moon, Mars and Beyond MMO will be set even farther in the exciting future (2035+).
总体游戏的时间背景则被设定在更加遥远和令人期待的未来(2035年以后)。
It has created MMO client and server software based on open standards, and a way to move between virtual worlds built on its platform, just like following a link from one web page to another.
它已经制作了基于开放标準的MMO客户端和服务器软件,同时也提出了就像通过超链接从一个网页链接到另一个一样,在基于其开发平台上开发的虚拟世界之间穿梭的方法。
When I created it, I could not find one friendly ghost-themed MMO game.
当我创建的,我无法找到一个友好的以鬼为主题的MMO游戏。
Blizzard confirms that development of its MMO forced slowdown in next RTS game「s release.
暴雪确认了由于MMO的开发导致下一款RTS游戏的发售延迟了。
Allow for story growth: Remember that you want your MMO game to have a lasting shelf life.
让你的游戏情节成长:请记住,如果您希望您的MMO游戏产生持久的寿命。
My own solution to my potential for MMO addiction is rather simple.
我自己解决潜在网游沉迷的方法简单的多。
In the following sections, I offer general MMO advice and discuss available technology choices.
在下面的章节中,我将提供整体的MMO制作的意见以及可用技术的讨论。
You mentioned that one day an MMO will beat WoW, and hopefully it」s one of your own.
你是说魔兽将有一天被另一个网络游戏击败,并希望这是你们自己做的。
Reducing the size of the world and focusing more on quality over quantity significantly reduces the time required to build an MMO product, down to 18 months.
缩小游戏世界的规模并更多集中在质量而不是数量上,大大地缩短了创造MMO产品的时间,只需18个月即可。
He wrote what is considered a seminal work on MMO design, describing the types of players that play in virtual worlds wondering what sort of player you are?
他的作品介绍了在虚拟世界中遨游的各种玩家,被视作MMO设计中的一个具有开创性意义的作品想知道你是哪种玩家?
Increases in computing power and technology have shifted MMO games from desktop applications to web applications.
随着计算机硬件性能与技术的快速发展,MMO游戏已从桌面程序发展到网络程序。
In MMO games there are many different types of guilds and people.
在MMO游戏里面有很多不同种类的人和公会。