a method for optimizing the sceneries in the vehicle driving simulator visual system is proposed, which is based on the lod technology to simplify the polygon meshes of the sceneries.
根据细节层次技术原理,实时简化场景的多边形网格,将景物合理分类,对不同类型的景物相应采取了不同的优化策略。
a method for optimizing the sceneries in the vehicle driving simulator visual system is proposed, which is based on the lod technology to simplify or complicate the polygon meshes of the sceneries.
根据细节层次技术原理,实时简化场景的多边形网格,将景物合理分类,对不同类型的景物相应采取了不同的优化策略。
a novel approach is presented for precise registration of polygon meshes pair with a new error metric: surface mean inter-space measure (smism).
与现有基于距离的误差评判不同,该方法通过衡量深度像重叠区域内每个三角形所对应三维空间的大小来指导深度像的配準。