SPU中文,SPU的意思,SPU翻译及用法

2026-03-22 11:11 浏览次数 28

SPU

abbr. 自推进的水下导弹(Self-Propelled Underwater Missile)

SPU 片语

片语

SPU Nitra雇主

HSK SPU直结式鉆夹头

sPu rang阿底峡在布让

SPU聚氨酯SPU polyurethane

SPU M水性硅

sPu hreng静光

equivalent spu当量齿轮

SPU prepolymerSPU预聚体

SPU 例句

英汉例句

  • It turns out that several SPU instructions deal with only one of the register「s values.

    几个SPU指令只能处理这些寄存器值中的一个。

  • The SPU has a read channel for receiving a single data word from the mailbox and two write channels for sending data words (more on this below).

    SPU有一个读通道来从邮箱接收单个数据字,有两个写通道来发送数据字(更详细的介绍请参看下文)。

  • While it would be relatively easy to create a new GDB target for the SPU itself, most users need to debug interaction between PPE and SPE.

    虽然为SPU自己创建一个新的GDB目标非常简单,但是大部分用户都需要对PPE和SPE之间的交互进行调试。

  • If a serious error occurs, for example, an invalid opcode, the SPU is stopped and an interrupt is delivered to the ppe.

    如果发生了一个非常严重的错误,例如一个无效的操作码,那么SPU就会停止,并向PPE发送一个中断。

  • The SPU actually loads two instructions at a time from a doubleword-aligned boundary.

    SPU实际上会从一个双字对齐的边界开始一次加载两条指令。

  • This requires changes to the OProfile kernel code to sample the SPU instruction Pointers regularly.

    这需要修改oprofile的内核代码来周期性地对SPU指令指针进行采样。

  • In addition, by default, every branch encountered by the SPU is assumed to be not taken, including unconditional branches.

    另外,默认情况下,SPU所碰到的每个分支都应当不会执行,包括无条件分支。

  • Branch hinting is necessary on the SPU because mispredicted branches come at a high cost.

    分支提示之所以在SPU是必需的是因为预测错误的分支可能会带来高耗费。

  • In the future, we are planning to change this so that more logical than physical SPU contexts can be present and have the kernel switch between them.

    将来,我们计划要对此进行修改,使其可以保存逻辑上下文而不只是物理spu上下文,并且可以采用一些内核开关来切换它们。

  • Most importantly, if each SPU is represented by a single character device, it becomes hard for an application to find an SPU that is not yet used by another.

    最为重要的是,如果每个SPU都是由一个字符设备来表示的,那么程序就很难发现一个还没有被其他程序使用的SPU

  • Here are some of the more common SPU intrinsics (types are not given as most of them are polymorphic).

    下面是比较常见的一些SPUintrinsic(类型没有给出,这是因为它们大多为多态)。

  • A single process can work with multiple SPU contexts, but to run on more than one SPU at a given time, the process needs to contain at least one thread for each running SPU context.

    一个进程可以使用多个spu上下文,但是要在每个给定的时间点上在多个SPU上运行,这个进程需要包含至少一个每个正在运行的SPU上下文所使用的线程。

  • SPU code is compiled separately from the PPC code and gets loaded at run time.

    SPU代码与PPC代码分开进行编译,并在运行时进行加载。

  • Only the kernel can directly communicate with an SPU and therefore needs to abstract the hardware interface into system calls or device drivers.

    只有内核才可以直接与SPU进行通信,因此需要将硬件接口抽象为系统调用或设备驱动程序。

  • mbox and ibox are used to read data written to the SPU mailbox write channels and have slightly different semantics.

    mbox和ibox用来读取那些被写入SPU邮箱写通道的数据,不过语义稍有不同。

  • Topics covered include the basic architecture, the syntax of the SPU assembly language, and the primary modes of communication between the SPE and the PPE.

    所讨论的主题包括基本的架构、SPU汇编语言的基本语法及SPE与ppe间的主要通信模式。

  • The only byte-oriented arithmetic function on the SPU is absdb, 「absolute difference of bytes,」 which gives the absolute value of the difference between two operands.

    SPU 上惟一一个面向字节的计算函数是absdb(意思是 「absolutedifferenceofbytes」),计算两个操作数间的差的绝对值。

  • A signal might need to be delivered to a thread that is executing SPU code.

    我们可能需要将信号发送给正在执行SPU代码的线程。

  • Since the SPU has 128 registers, it can keep a lot of temporary and intermediate values around without having to load and store back into memory like other architectures.

    由于SPU有128个寄存器,所以它可以存储大量临时值和中间值,而无需像其他架构一样,必须加载和向内存转存。

  • The two transmission steps do not involve the SPU at all, but only the MFC (which is part of the larger SPE).

    两个传输步骤根本没有涉及SPU,只涉及MFC(这是比较大的SPE的一部分)。

  • A private memory area within the SPU called the local store (the size of this area on the PS3 is 256k).

    SPU中的一个私有内存区域,称为本地存储(PS 3上这个区域的大小是256k)。

  • The SPU has no real hardware support for branch hinting.

    SPU对于分支提示并没有没有实际硬件支持。

  • This is critical, as the SPU can only load exactly 16 bytes at a time, aligned to exactly a 16-byte boundary.

    这十分关键,因为SPU一次只能加载16字节,并对齐到16字节的边界。

  • When an SPU tries to read from an empty mailbox, it will stop execution until some value is written to its memory-mapped register.

    spu视图从一个空的邮箱中读取信息时,它会停止执行,直到有值写入自己的内存映射寄存器中为止。

  • Look at one iteration in the loop and see how it performs in the SPU pipeline. I」ve added no-ops so you can see the pipeline issues better.

    下面让我们查看这个循环中的一次迭代,并了解一下它在SPU流水线中是如何执行的。

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