vertex中文,vertex的意思,vertex翻译及用法

2025-11-02 02:06 浏览次数 12

vertex

英[ˈvɜ:teks]美[ˈvɜrteks]

n. 顶点;[昆] 头顶;[天] 天顶

vertex 英语释义

英语释义

  • the highest point (of something);

    "at the peak of the pyramid"

  • the point of intersection of lines or the point opposite the base of a figure

vertex 片语

片语

vertex presentation头顶先露

vertex data顶点数据

Vertex Blending顶点混合

Vertex Face顶点面

vertex angle顶角

Vertex Lighting顶点光源

vertex shader顶点着色

Vertex Weld顶点焊接编辑器

vertex power[光] 镜顶屈光度

Create Vertex创建顶点

vertex 例句

英汉例句

  • so far, i「ve shown you two ways of changing your cube」s appearance: vertex colors and materials.

    至此,我已经介绍了更改立方体外观的两种方式:顶点颜色和材质。

  • in flat-shading mode, you use the color of a triangle「s third vertex across the whole triangle.

    在平面着色渲染模式下,可用三角形的第三个顶点颜色为整个三角形着色。

  • several triangles share the vertices at index 2 and 3, which means that they also share the color because one vertex can have exactly one color.

    有些三角形共享索引2和索引3处的顶点,由于一个顶点只能有一种颜色,所以这也就意味着这些三角形也使用了一种相同的颜色。

  • while creating a point shapefile, when you are prompted to add a polyline shape, add each vertex as an individual point.

    在创建一个点shapefile时,若系统提示添加一个多线形状,那么就以单个点添加每个顶点。

  • accordingly, if you want to map the lower left corner (-1, -1) of the cube」s front face to the texture「s lower left corner, you must assign the texture coordinates (0, 1) to vertex 0.

    相应地,如果您需要将立方体正面的左下角映射到纹理的左下角,必须将纹理坐标(0,1)指派给顶点0。

  • the vertex positions are not enough, however; you also have to say what geometry you want to build.

    仅有顶点位置还不够,您还必须描述出想要建立的几何图形。

  • this is, in all the time i」ve been doing software, the only five-dimensional vertex case i「ve ever seen.

    在所有的时间里,我一直在做软件,所以我只见过五维顶点案例。

  • for example, vertex 0 is defined as position (-1, -1, 1).

    例如,顶点0定义为坐标(-1,-1,1)。

  • the three vertices of the iron triangle collapse into one vertex of the agile triangle called constraints.

    传统铁三角的三个顶点转变为「敏捷三角形」的一个顶点,被称为约束。

  • assembling vertex data manually, as done in the samples, makes detailed game worlds a daunting task.

    如果像示例那样通过手工组合顶点数据,那么设计一个复杂的游戏世界将成为一项令人望而却步的工作。

  • vertex pharmaceuticals -- up 256%... and counting!

    顶点药品 ——涨幅: 256%

  • instead of setting the vertex colors or using lighting, i set a default color for the cube with _cubevertexdata.setdefaultcolor(), which means that all triangles of the cube will have the same color.

    这里没有设置顶点颜色或使用照明,而是使用 _cubevertexdata.setdefaultcolor()为立方体设置了一个默认颜色,这也就意味着立方体中的所有三角形都将使用同样的颜色。

  • of course, in the vertex shader i just write a general equation so we don」t have to deal with each special case individually like this.

    当然,在顶点着色器中,我们可以使用一个通用的公式来计算和叠加光照,而不需要像上面提到的那样分别应付各种不同的情形。

  • because one vertex can only have one normal, you must duplicate the vertices as well.

    由于一个顶点只能有一条法线,所以还要复制顶点。

  • when i created the vertexbuffer, i mentioned that you can assign several kinds of information to a vertex -- colors for example.

    创建vertexbuffer时,我曾提到可以为一个顶点指派多种类型的信息 ——颜色也是其中之一。

  • in the first feasible region above, the optimal solution is the right vertex of the solution space, which is a triangle made by all the constraints.

    在上面的第一个可行域中,优化解决方案是解析空间中的右顶点,而这个解析空间是一个由所有约束构成的三角形。

  • the constructor of vertexarray takes the number of vertices (eight), the number of components per vertex (x, y, z), and the size of each component (one byte).

    vertexarray 构造函数中保存了顶点数量(8 个)、各顶点的组件数(x,y,z)以及各组件的大小(1字节)。

  • listing 4 shows how to use vertex colors.

    清单4示范了使用顶点颜色的方法。

  • although not shown here, you can use material.setvertexcolortrackingenable() in order to use the vertex colors for ambient and diffuse reflection instead of using material.setcolor().

    尽管这里没有展示,但您还可以使用material.setvertexcolortrackingenable()为环境反射和漫反射使用顶点颜色,不必使用material.setcolor()。

  • the library first calls addpolyline, indicating that a line is coming; it then calls addvertex once for each vertex of the line.

    这个库先是调用addpolyline,表明要创建的是线,然后再为这条线的每个顶点调用一次addvertex。

  • it chases vertex after vertex through the different processing steps until each one reaches the screen.

    它逐个地对各顶点进行一系列的处理,直至各顶点都显示在屏幕上。

  • one possibility is to use one vertex color for the whole triangle; another is to interpolate the colors between two vertices and create a color ramp.

    可能性之一就是为整个三角形使用同样的顶点颜色。另外还有可能在两个顶点之间插入颜色,实现颜色梯度效果。

  • vertex colors and, as you「ll see later, textures don」t need light; they will always display in the defined color.

    顶点颜色和后面即将介绍的材质是不需要光线的,它们永远显示为定义好的颜色。

  • graphics cards without hardware vertex processing, common on cheaper laptops, do not appear to work.

    显卡如果不具有硬件顶点处理能力(便宜的笔记本电脑通常安装这样的显卡),就不能正常工作。

vertex 同义词

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