the dot product中文,the dot product的意思,the dot product翻译及用法

2025-09-09 13:20 浏览次数 10

the dot product

标量积

the dot product 例句

英汉例句

  • what we will do is just, at every point along the curve, the dot product between the vector field and the normal vector.

    我们要做的是,沿着曲线的每一点上,取向量场和法向量的点积。

  • you can immediately see by looking at this-- - it「s easier to see than looking here-- 0 that the dot product can be larger than zero 0 it can be equal to zero 0 and it can be smaller than zero.

    通过这个公式你立刻可以得出-,这比上面公式快多了-,点积可以大于,可以等于,也可以小于。

  • the dot product and matrices. read chapter3 through3.7 and do exercises.

    点积和矩阵。阅读第三章至3.7以及做练习题。

  • if i take the dot product but now, what does it mean that the dot product between op and a is zero?

    如果我用op·a我就得到了,那么op和a的点积是0代表了什么呢?

  • the vector product node computes the dot product of two vectors.

    矢量积节点计算两个向量的数目积。

  • since scalars are independent of the coordinate system, the dot product of two vectors is called a scalar invariant.

    因为标量与坐标系无关,故两个矢量的点积称为标量不变量。

  • and, if you want to find what goes in a given slot here, then you just look to its left and you look above it, and you do the dot product between these guys.

    如果你要找到,这个位置的数是什么,那你就往左,和往上看,然后用它们做点乘。

  • under most conditions, the dot product can be ignored, so the assumption of the uniform intensity is rational.

    在大多数应用中,点乘项可以忽略,因此,光强均匀的假设是合理的。

  • but now the power that i have to generate is the dot product between the force and the velocity.

    但现在我要产生的,功率是力和速度,间的标量积。

  • the dot product of a pseudo vector and a vector is called a pseudoscalar.

    一个赝矢量和一个矢量的标识称为赝标量。

  • this expression not only contains the term of dot product of velocity vector and temperature gradient, but also contains the dot product of velocity vector and the pressure gradient.

    该式不仅含速度矢量与温度梯度矢量的点积项,还含有速度矢量与压力梯度矢量的点积项。

  • it will be the dot product between and i . this vector is i hat.

    它是用和做点乘,这个向量叫。

  • if you do the dot product with i hat, you will get the first component 0 that will be x1. one times x1 plus zero, zero.

    如果你用i做点乘,你能得到第一个分量,那就是x1,1*x1+0

  • then take the normal of one of the facets that shares the distant vertex and compute the dot product of the two vectors.

    计算共享这个最远点的某个面的法向量,如果这两个向量的点乘值大于0,就说明所有面的法向量都已经正确。

  • it」s the dot product between the normal vector of a plane and the vector along the line.

    这是平面法向量,和沿直线向量的点积。

  • and that is if i keep this force constant for that short amount of time is the dot product times the velocity, because dr/dt is simply the velocity of that object.

    如果我在短时内,保持这恒力,是点积乘以速率,因为dr/dt就是,物体的速率。

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