ActionScript中文,ActionScript的意思,ActionScript翻译及用法

2026-05-05 12:15 浏览次数 12

ActionScript

n. 动作脚本;脚本语言;编程语言

ActionScript 片语

片语

Falsh actionscript谁能让我的雪花飘起来

Essential ActionScript

ActionScript Compiler编译器

actionscript number主机序列号

sepy actionscript自带的编辑器

ActionScript Modules编写项目模块

Flex ActionScript软件开发工程师

Actionscript Editor动作脚本编辑器

ActionScript Workers新增

ActionScript 例句

英汉例句

  • Using the compiler, you can compile these .mxml files and ActionScript files to Adobe Flex applications.

    使用编译器,您可以将 .mxml文件和ActionScript文件编译为AdobeFlex应用程序。

  • First, you can create applications using a combination of MXML markup and ActionScript code.

    首先,您可以使用MXML标记和ActionScript代码创建应用程序。

  • These reference ActionScript methods to process the results and handle any faults your service call may have.

    这些引用ActionScript方法来处理调用结果和服务调用中可能发生的错误。

  • They both can communicate with the server using remote procedure calls and messaging through the binary protocol, ActionScript Message Format (AMF).

    他们都可以通过二进制协议,ActionScript消息格式(amf)使用远程过程调用和消息与服务器端进行通信。

  • Now that you've obtained a global reference to the Flex application, you can access ActionScript objects through the consistent interface that the FABridge provides.

    现在您已经获得了Flex应用程序的全局引用,您可以通过FABridge提供的一致接口访问ActionScript对象。

  • Then we create client logic with ActionScript codes within a mx:Script> tag and wrap the contents in a CDATA construct.

    之后,我们再在 mx:Script>标记内用ActionScript代码创建客户逻辑并将内容包装成一个CDATA 结构(参见清单 5)。

  • Besides, the GuiBuilder helps the UI layout design and later generates ActionScript source code.

    除此之外,GuiBuilder有助于ui的布局设计并生成actionscript源代码。

  • In other words, being able to do more in MXML means that less ActionScript code is required.

    换句话说,能够使用MXML做更多的工作意味着需要更少的ActionScript代码。

  • ActionScript 2.0 was introduced in Flash 7, which was strongly typed and allowed class-based programming features, such as inheritance, interfaces, and strict data typing.

    在Flash7中引入了ActionScript 2.0,这是一种强类型的语言,支持基于类的编程特性,比如继承、接口和严格的数据类型。

  • ActionScript provides flow control and object manipulation features that are not available in MXML.

    ActionScript提供了MXML内所没有的流控制和对象处理特性。

  • The generated ActionScript comprising these tests is readable and editable, and can even be coded from scratch rather than through recording.

    这些由ActionScript组成的测试可读可编辑,甚至可以不录制而通过从头开始编码实现。

  • Earlier ActionScript versions ate up the error silently to avoid error message dialogs from popping up in Flash.

    以前的ActionScript版本会悄悄地掩盖错误,以避免在Flash中出现错误消息对话框。

  • I will also discuss the new and unnoticed features of ActionScript 3.

    还要讨论ActionScript3中的新特性和不太为人所知的特性。

  • You also learned how to write a Flex application using both MXML and ActionScript to create a client-side Flash application.

    您学习了如何同时使用mxml和actionscript编写一个Flex应用程序,以创建一个客户端Flash应用程序。

  • Support for using MXML tags to specify controllers in MXML files instead of a separate ActionScript file.

    支持使用MXML标签在MXML文件中指定控制器来代替单独的ActionScript文件。

  • You can add components dynamically to the page using ActionScript by appending them as children of existing components.

    您可以使用ActionScript通过将组件作为现有组件的子项追加来动态地将其添加到页面。

  • A model object is an ActionScript class that holds data in the application and maps to a remote object (TimeEntry.php) in the PHP services tier.

    模型对象是一个actionscript类,它携带应用程序中的数据并映射到php服务层中的一个远程对象(TimeEntry . php)。

  • A common workflow is to create much of the GUI (presentation) using the MXML format, and then use ActionScript code for event handling and business logic.

    常用的工作流是使用mxml格式创建GUI的主要部分(呈现),然后使用ActionScript代码执行事件处理和业务逻辑。

  • The powerful ActionScript programming language.

    强大的ActionScript编程语言。

  • A runtime ActionScript library for collecting data in the application under test and writing it out.

    一个运行时actionscript库,用于测试时收集应用中的数据并输出。

  • However, there are cases where you want to control the application as a result of an event and this may even involve calling ActionScript methods on existing components.

    然而有时由于事件的发生,你想对应用进行控制,这甚至可能需要调用现有组件的ActionScript方法。

  • When ActionScript 3 came out, I was terrified, mainly because when I opened a new flash file and typed the code I was used to typing I got multiple errors.

    ActionScript3刚推出的时候,我感到非常恐惧,主要是因为在新建一个flash文件,以之前习惯的方式编写代码的时候,我得到的却是很多错误提示。

  • Listing 4 presents the ActionScript class contact, which you create to represent contact objects on the Flash side.

    清单4展示了ActionScript类Contact,创建该类的目的在于表示flash端的联系对象。

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