ActionScript
n. 动作脚本;脚本语言;编程语言
2026-05-05 12:15 浏览次数 12
n. 动作脚本;脚本语言;编程语言
Falsh actionscript谁能让我的雪花飘起来
Essential ActionScript电
ActionScript Compiler编译器
actionscript number主机序列号
sepy actionscript自带的编辑器
ActionScript Modules编写项目模块
Flex ActionScript软件开发工程师
Actionscript Editor动作脚本编辑器
ActionScript Workers新增
Using the compiler, you can compile these .mxml files and ActionScript files to Adobe Flex applications.
使用编译器,您可以将 .mxml文件和ActionScript文件编译为AdobeFlex应用程序。
First, you can create applications using a combination of MXML markup and ActionScript code.
首先,您可以使用MXML标记和ActionScript代码创建应用程序。
These reference ActionScript methods to process the results and handle any faults your service call may have.
这些引用ActionScript方法来处理调用结果和服务调用中可能发生的错误。
They both can communicate with the server using remote procedure calls and messaging through the binary protocol, ActionScript Message Format (AMF).
他们都可以通过二进制协议,ActionScript消息格式(amf)使用远程过程调用和消息与服务器端进行通信。
Now that you've obtained a global reference to the Flex application, you can access ActionScript objects through the consistent interface that the FABridge provides.
现在您已经获得了Flex应用程序的全局引用,您可以通过FABridge提供的一致接口访问ActionScript对象。
Then we create client logic with ActionScript codes within a mx:Script> tag and wrap the contents in a CDATA construct.
之后,我们再在 mx:Script>标记内用ActionScript代码创建客户逻辑并将内容包装成一个CDATA 结构(参见清单 5)。
Besides, the GuiBuilder helps the UI layout design and later generates ActionScript source code.
除此之外,GuiBuilder有助于ui的布局设计并生成actionscript源代码。
In other words, being able to do more in MXML means that less ActionScript code is required.
换句话说,能够使用MXML做更多的工作意味着需要更少的ActionScript代码。
ActionScript 2.0 was introduced in Flash 7, which was strongly typed and allowed class-based programming features, such as inheritance, interfaces, and strict data typing.
在Flash7中引入了ActionScript 2.0,这是一种强类型的语言,支持基于类的编程特性,比如继承、接口和严格的数据类型。
ActionScript provides flow control and object manipulation features that are not available in MXML.
ActionScript提供了MXML内所没有的流控制和对象处理特性。
The generated ActionScript comprising these tests is readable and editable, and can even be coded from scratch rather than through recording.
这些由ActionScript组成的测试可读可编辑,甚至可以不录制而通过从头开始编码实现。
Earlier ActionScript versions ate up the error silently to avoid error message dialogs from popping up in Flash.
以前的ActionScript版本会悄悄地掩盖错误,以避免在Flash中出现错误消息对话框。
I will also discuss the new and unnoticed features of ActionScript 3.
还要讨论ActionScript3中的新特性和不太为人所知的特性。
You also learned how to write a Flex application using both MXML and ActionScript to create a client-side Flash application.
您学习了如何同时使用mxml和actionscript编写一个Flex应用程序,以创建一个客户端Flash应用程序。
Support for using MXML tags to specify controllers in MXML files instead of a separate ActionScript file.
支持使用MXML标签在MXML文件中指定控制器来代替单独的ActionScript文件。
You can add components dynamically to the page using ActionScript by appending them as children of existing components.
您可以使用ActionScript通过将组件作为现有组件的子项追加来动态地将其添加到页面。
A model object is an ActionScript class that holds data in the application and maps to a remote object (TimeEntry.php) in the PHP services tier.
模型对象是一个actionscript类,它携带应用程序中的数据并映射到php服务层中的一个远程对象(TimeEntry . php)。
A common workflow is to create much of the GUI (presentation) using the MXML format, and then use ActionScript code for event handling and business logic.
常用的工作流是使用mxml格式创建GUI的主要部分(呈现),然后使用ActionScript代码执行事件处理和业务逻辑。
The powerful ActionScript programming language.
强大的ActionScript编程语言。
A runtime ActionScript library for collecting data in the application under test and writing it out.
一个运行时actionscript库,用于测试时收集应用中的数据并输出。
However, there are cases where you want to control the application as a result of an event and this may even involve calling ActionScript methods on existing components.
然而有时由于事件的发生,你想对应用进行控制,这甚至可能需要调用现有组件的ActionScript方法。
When ActionScript 3 came out, I was terrified, mainly because when I opened a new flash file and typed the code I was used to typing I got multiple errors.
在ActionScript3刚推出的时候,我感到非常恐惧,主要是因为在新建一个flash文件,以之前习惯的方式编写代码的时候,我得到的却是很多错误提示。
Listing 4 presents the ActionScript class contact, which you create to represent contact objects on the Flash side.
清单4展示了ActionScript类Contact,创建该类的目的在于表示flash端的联系对象。