the collision detection and response research with physical or behavioral-characteristic simulation in three-dimensional space arises just in the environment above.
基于物理、特征行为仿真的三维空间对象碰撞检测及响应的研究正是在当前这种环境下产生。
finally, for the collision effect of cloth with ground, this paper adaptively simplifies the general collision detection and response algorithm, thus makes a smooth, nature-like experimental result.
对于实验模拟的布料与地面的碰撞效果,本文适应性地对碰撞检测和响应算法进行了简化,实现了流畅、接近真实的仿真效果。
and then carries on frustum culling and collision detection and response based on it.
在此基础上进行摄影机裁剪和物体的碰撞检测及响应。
in this dissertation, our research is focused on three typical problems, i. e. collision detection and response algorithm, multi-level interest management mechanism and synchronization control method.
本文对分布式虚拟环境中的碰撞检测与响应、分级兴趣管理及同步控制策略进行了研究。