scene graph中文,scene graph的意思,scene graph翻译及用法

2026-03-22 07:57 浏览次数 16

scene graph

场景图(应用广泛的虚拟世界构建技术)

scene graph 片语

片语

Building a Scene Graph建立一个场景图

hierarchical scene transition graph场景转移图

Scene Hierarchy Graph包括场景层次图

scene transition graph场景转换图

3D scene graphD场景图

performance scene-graph性能场景图

scene graph 例句

英汉例句

  • As you develop code to dynamically modify the scene graph, you might encounter an application crash or segmentation violation that occurs during the scene graph modification.

    因为你的代码可以实时的修改场景图想,你的程序可能会崩溃或者会导致场景修改中发生分割违例。

  • Therefore, an effective scene graph data representation of virtual maintenance training system is presented in this paper.

    该文针对虚拟维修操作的特点,提出了一种新的场景图数据结构。

  • An X3D player, on the other hand, is not only a general 3d engine, but also builds and maintains both a scene graph and an XML Document Object Model (DOM) tree.

    另一方面,X3D播放器不但是一个通用的3d引擎,而且构建并维护了一个场景图和一个XMLDocumentObjectModel (DOM)树。

  • Find all OQNs in the visited scene graph and enable or disable queries...

    在已经遍历过的场景图中查找所有的OQN并设置打开或者关闭查询。

  • The problem becomes more complex if your application modifies a node that is buried deep within a scene graph or selected interactively by a user.

    只有当你的程序修改一个在场景图中隐藏很深或者经由用户交互式而被选择的节点的时候,问题才会比较复杂。

  • The scene graph is the breach.

    场景图是突破口。

  • In this paper, the author discussed the 3d object scene graph structure theory, system design and implementation techniques and application case.

    在论文中,作者讨论了虚拟现实技术中的三维实体的场景储存结构理论、结构构成原理与设计方法以及典型应用系统等内容。

  • Such crashes are almost always caused by modifying the scene graph during the cull or draw traversals.

    在拣选和绘制遍历中修改场景,经常会导致这样的崩溃。

  • To remove the limitations of traditional scene graph structure in development of virtual maintenance training system(VMTS), a new scene graph structure is presented.

    针对传统场景图结构在开发虚拟维修训练系统时的局限性,提出了一种新的场景图数据结构。

  • The new interface is built with Clutter, an open source scene graph framework that supports hardware-accelerated rendering.

    新的界面基于Clutter(一个开源Scene Graph架构,支持硬件加速渲染)。

  • Virtual world management component introduces scene graph to make an effective maintenance of virtual world database, state update message is used to keep the consistency in virtual world.

    虚拟世界管理模块引入场景图分级结构来组织管理虚拟世界的模型数据,通过发送状态更新消息有效的维护了虚拟世界场景的一致性。

  • Find all OQNs in the visited scene graph and set their visibility threshold.

    查找已经遍历过的场景图中所有的OQN然后设置他们的可见性阈值。

  • Chapter 2 introduce the principle and system architecture of VRML, especially focus on the important concepts, such as node, scene graph structure, event system and extended mechanism.

    第二章介绍了虚拟现实建模语言VRML的核心原理和体系结构,并对VRML中的一些重要概念如节点、场景图结构、事件体系、扩展机制等作了详细介绍。

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