Guild Wars 2 is set 250 years after the original, therefore characters from Guild Wars cannot be 「ported」 to Guild Wars 2.
激战2的剧情是设立在原作250年之后,所以原作的角色不会被「传输」到激战2。
In short, Guild Wars 2 provides stories that are both personally meaningful and epic, and to do so for each of thousands of players - all within the same interactive world.
总言之,激战2提供的故事既独特又史诗,而且是为成千上万的玩家中的每一个都这样做- - - - -还是在同一个互动世界。
One of the main themes of Guild Wars 2 is bringing together disparate, even opposed groups in order to fight a greater enemy: the Elder Dragons.
一个激战2的主剧情就是将分散的,甚至是奇怪的组织联合起来对抗更大的敌人:上古巨龙。
Area of effect mechanics in Guild Wars 2 have multiple possible types.
激战2中的范围效果可能有很多种类型。
The biggest question on everyone「s mind is how will Guild Wars 2 be different from Guild Wars?
在每个人心中最大的问题是如何将激战2做的和激战不同?
The Hall of Monuments in Guild Wars 2 recognizes the accomplishments commemorated by your original Guild Wars characters and provides you with unique rewards to showcase those achievements.
在激战2厅古迹认识到,成绩由原始的激战人物纪念,并提供了独特的奖励,展示你的成就。
Guild Wars 2 is a whole new game with different professions and RACES, new technology, and expanded gameplay.
激战2是一个整体的各个行业,各个种族,新技术新的游戏,扩大游戏。
Guild Wars 2 will employ persistent environments more extensively than Guild Wars.
激战2将使用比激战更加广阔的持续性环境。
Lots of you have ask me about how I did character and armor concept in Guild Wars and Guild Wars 2 so in this post and several following post.
你们中很多都问我关于我是如何做到的概念,性质和装甲和激战激战2,所以在这篇文章,以下几个职位。
A character」s story is their personal, individual interaction with the Guild Wars 2 world, but it is only one aspect of the game.
角色的故事是它们与GW2的专属互动,但这只不过是这个游戏里的一方面而已。
The end game has become a critical element to MMOs. What plans do you have for the Guild Wars 2 end game?
后期游戏已经成为一个MMO游戏的关键元素。对于激战2的后期游戏,你有什么打算?
However, in Guild Wars 2 they will be dynamic, and certain weather will trigger events in certain areas.
然而在激战2中天气是动态的,在某些场景中特定气候会触发一些剧情。