polygon中文,polygon的意思,polygon翻译及用法

2025-11-01 09:50 浏览次数 10

polygon

英[ˈpɒlɪɡən]美[ˈpɑːliɡɑːn]

n. 多边形;多角形物体

polygon 英语释义

英语释义

  • a closed plane figure bounded by straight sides

polygon 片语

片语

Polygon Properties多边形参数

convex polygon[数] 凸多边形;凸面多角形

Flip Polygon反转多边形

regular polygon[数] 正多边形;正多角形

polygon meshes多边形网格

Polygon Tool多边形工具

circumscribed polygon[数]

force polygon[力] 力多边形;力的多角形;[力] 力的多边形

crossing polygon交叉多边形

polygon mirror光学多面体

vector polygon[数]

polygon 例句

英汉例句

  • but it was too slow to create fast polygon fillers with it.

    但它的速度太慢,使用它创建快速多边形填充物。

  • applying this method on the result of st_envelope, which always returns a polygon for any non-empty geometry, gives us the single point we need.

    将这个方法应用到 st_envelope(对于任何非空的几何图形,它总是返回一个多边形)的结果上将得到我们需要的那个点。

  • triangles are popular with 3d implementations because you can define any polygon as a set of triangles.

    任何多边形都可定义为一组三角形的集合,因此三角形在3d实现中应用十分广泛。

  • listing 4. compositepieindicators.pl section 1 -- reading image, polygon coordinates

    清单4.compositepieindicators.pl 的第1部分 ——读取图像、多边形坐标

  • each point of the polygon is added to the temporary shape on line 23, and if it「s the first point in the polygon, its location is recorded as the placement for the text annotating that piece.

    多边形的各个点都将被添加到第 23行的临时图形中,并且如果它是多边形中的第一个点,则把其位置记录为注释该部分的文本的位置。

  • they created a polyseg table with the polygon segment coordinates x1,y1 and x2,y2, keeping track of the segment order.

    他们创建了一个包含多边形段坐标x1,y1和x2,y2的polyseg表,跟蹤线段顺序。

  • how i created the roof is not the best way as it was very polygon intensive.

    我是怎样造成的屋顶是不是最好的方式是非常密集的多边形。

  • the kml described herein uses tens of thousands of polygon vertices for the united states alone, so faster processors may be required for global rendering or precision beyond the state level.

    这里描述的kml仅为美国就使用了数以千计的多边形顶点,因此如果要在全球呈现或超越国家级的精确度,则可能需要速度更快的处理器。

  • recall from section 1 of compositepieindicators.pl that the location of the text is defined as the first set of polygon coordinates on a line from the triangle.vertices file.

    回想一下compositepieindicators.pl的第1部分,文本的位置被定义为triangle.vertices文件中某一行的第一组多边形坐标。

  • the text, rectangle, and polygon elements all provide links to different pages, and show that any svg element -- be it text, a circle, or a weird polygon -- can act as a link.

    文本、矩形和多边形元素都有到不同页面的链接,这表明所有svg元素 --不管是文本、圆还是不规则的多边形 --都可以作为一个链接。

  • however, in other games i want to hide the polygon structure.

    但是,在其他游戏里我想要隐藏多边形结构。

  • and this is a polygon describing a pentagram

    下面是一个描述五角星形的多边形

  • vessel can not be regarded as particle while vessel is berthing, so distance of vessel and shoreline is not distance of point and line, it should be calculated as space between polygon and line.

    在船舶靠泊操纵仿真中,由于船舶不能视为质点运动,因此船岸距离的计算不能简单地归结为点线距离,而应该用多边形间距方法进行计算。

  • although the bounding box is a polygon defining the area represented for the user, i simplify and use one point of this data.

    尽管这个边界框是一个用于定义表示用户的区域的多边形,但我简化并使用这些数据的一个点。

  • if the point is within the polygon, the line will intersect the edges of the polygon an odd number of times.

    如果该点位于多边形内,该线将与多边形的边相交奇数次。

  • by looking through a face on the target mesh, as if it where a window, you should be able to see every polygon on your source mesh pointing more or less in your direction.

    通过察看目标网格上的一个面,比如窗户那里的面,你将可以看到在你源网格的每一个多边形或多或少的指向你的方向。

  • if the horizontal line drawn is aligned with a polygon vertex, then only the segments that are below the line are counted.

    如果所绘制的水平线与一个多边形顶点对齐,那么只会计算位于该线下方的部分。

  • for the simplicity and suitability of the polygon meshes, they have become the most appropriate representation of those models.

    由于多边形网格的简单性和普适性,使之成为该类模型较为适宜的表示方法。

  • the triangle is also a subclass of the polygon type, which is derived from a figure type.

    triangle还是polygon类型的一个子类,后者由figure类派生而来。

  • first it shows the finished hand rotating in 3d space, then explains how the computer built the image using polygon points placed on catmull」s left hand.

    首先,他显示了三维空间里手旋转的完成,随后解释了如何用电脑对凯特摩的左手进行多边形点定位,从而制作图像。

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